All my work on "Threads of Insanity"
I am proud to share the results of months of creative collaboration as the Lead Environment Concept Artist for the ARC Academy Game Lab project "Threads of Insanity" (2025).
Responsibilities:
• Worldbuilding:
- Collaborated closely with the Game Director to develop mood boards, initial concepts, and key illustrations.
- Selected materials and visual references for 3D interior environments.
- Iterated designs based on peer and jury feedback.
• Cinematic
- Led the visual development of the cinematic sequence, establishing direction for color, lighting, and mood.
- Produced most of the backgrounds, including line art and rendering.
- Assisted in rendering some of the characters.
• Illustrations & UI:
- Designed some in-game posters, environmental textures, and UI components that are now part of the gameplay.
Big thanks to our amazing game director, our mentors, and the entire team. It was a pleasure working alongside you all!
Walkthrough